Octo Is Seedance’s Prompt Killer

From the creator

Dreamina just rolled out Octo, a new canvas/agent workflow that tries to turn Seedance 2.0 into something closer to a scene builder than a prompt box. So I tested it with character sheets, storyboards, a cyberpunk fight sequence, and a timeline extension to see whether Octo actually makes AI video workflows easier, or just moves the chaos into a new interface. We’re also looking at NVIDIA Cosmos-3, Black Forest Labs showing Flux to Martin Scorsese, Bernini as an open-source “Google Omni for video” style model, and TripoSplat for turning 2D images into controllable 3D-ish spaces. Basically: AI video is getting less like “write one prompt, get one clip” and more like planning, editing, world-building, and trying to keep the machine pointed in the right direction. Big thanks to #genspark for Sponsoring Today's Video. You can get Free Credits at Genspark by using this link: https://www.genspark.ai/?utm_source=yt&utm_campaign=TheoreticallyMedia02 #WorkWithGenspark Links: Dreamina / Octo: https://dreamina.capcut.com/ai-tool/home?utm_source=Officiaaccount&utm_campaign=octo&utm_content=6ytb NVIDIA Cosmos-3: [add link] Cosmos-3 on FAL: Black Forest Labs / Scorsese clip: https://x.com/bfl_ai/status/2061800769226252721?s=20 Bernini: https://bernini-ai.github.io/ TripioSplat: https://huggingface.co/spaces/VAST-AI/TripoSplat CHAPTERS: 00:00 AI video workflows are heating up 00:24 Dreamina launches Octo 01:01 Using Octo as a canvas agent 01:51 Character sheets and storyboards 02:28 Where Octo starts to struggle 03:14 The Seedream / image model problem 04:03 Testing Octo with a cyberpunk character 04:28 The agent brain feels underpowered 05:27 Fixing the character sheet manually 05:56 Building the scene anyway 06:58 Turning the elements into video 07:35 Octo’s timeline extension 08:27 The part Octo actually nails 08:38 Is this the future of AI video workflows? 10:16 NVIDIA Cosmos 3 11:38 NVIDIA wants to be the physics department 12:21 Martin Scorsese meets Flux 13:03 Sponsor - GENSPARK 15:21 Bernini, an open-source Omni-style video model 16:23 How Bernini plans video edits 17:17 The H100 problem 17:49 Triple Splat turns images into 3D spaces 18:32 The cheap World Labs workaround 19:07 Wrap-up #seedance2, #nvidia, #opensourceai

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