Make Any Game With AI & 2 New Open Source Video Models!

From the creator

AI coding agents can now mod almost any PC game you own, so I put DOOM inside Skyrim. SkyDoom is real Skyrim with all the NPCs, except Doom monsters spawn everywhere and I have a chaingun. Built with UniversalModder in about an hour, and I'll show you how to mash up any two games you own. Also this week: two new open source video models in one day (Prism does native 2K with audio but wants an 80 GB card; Kandinsky 6.0 runs on a 4090), Nano Banana 2.1 is out and it's a 0.1, and Hark wants to be your AI best friend. WHAT'S IN THIS ONE - Prism: open source, native 2K with audio, image-to-video, from Tencent's Hunyuan team and Fudan University. 720p needs an 80 GB card. It's a preview with no announcement, and some demo clips are being questioned on its Hugging Face page. Unverified either way. - Kandinsky 6.0 (untested): open source video with synced audio and lip-sync, 5-second clips, 1080p via upscaler, MIT. Runs on a 4090 (about 7 minutes a clip for Lite, 20 for Pro). On fal and in a free Hugging Face Space. - AI mods: Spider-Man in Arkham Knight (ArkWeb, by luki-1), Skate 3 inside Modern Warfare 2 (chasm), and SkyDoom. Not AI-generated games: AI-generated mods of two games you own. Yes, I bought Skyrim again. Thirteen copies, Todd. - Mini tutorial: UniversalModder is a skill for Claude Code, Codex or Gemini CLI. Point it at two games, say what you want, let it grind. - The other side: GTA V in a browser (taken down fast) and Chris First's Fallout New York, built with Claude, until ZeniMax sent the cease-and-desist. - Nano Banana 2.1: out everywhere after a chaotic rollout. Built on Gemini 3.6 Flash, so not the Pro update. Community tests plus my Alan Wake cover (by Don Mindy). Verdict: a 0.1 update. Waiting on Gemini 4. - Hark: an AI assistant from Figure founder Brett Adcock's new company (not Figure itself; I misspoke). Free, $20 and $100 plans; first 100,000 sign-ups get the paid plan free. LINKS UniversalModder: https://github.com/rehan-remade/universal-modder ArkWeb (Spider-Man in Arkham Knight): https://github.com/luki-1/ArkWeb Fallout New York (Chris First): https://x.com/chrisfirst/status/2104733913734099015 Prism: https://github.com/Tencent-Hunyuan/Prism Kandinsky 6.0: https://github.com/kandinskylab/kandinsky-6 Nano Banana 2.1 model card: https://deepmind.google/models/model-cards/nano-banana-2-1/ Hark: https://www.hark.com Theoretically News newsletter: https://theoreticallymedia.com/newsletter/ CHAPTERS 0:00 Things are not slowing down 00:38 Prism: open source, native 2K with audio 02:27 The catch: 80 GB card, demo-clip controversy 03:10 Breaking: Kandinsky 6.0 runs on a 4090 04:02 A tease from Desktop Flamethrower Girl 04:34 AI mods: Spider-Man in Arkham, Skate 3 in CoD 05:35 SkyDoom: DOOM inside Skyrim 06:31 Mods, not AI-generated games (you need to own both) 07:03 Mini tutorial: UniversalModder 08:10 GTA V in a browser, Fallout New York's C&D 09:44 Nano Banana 2.1 is out (Gemini 3.6 Flash) 12:06 My test: the Alan Wake cover, by Don Mindy 13:10 It's a 0.1 update. Waiting on Gemini 4 13:38 Hark: the $100 AI assistant 15:02 Wrap #AIVideo #OpenSource #Skyrim #DOOM #Modding #NanoBanana #AINews

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AI Maker Residence at KOKO

The third AI workshop taught by our legendary teacher, Nick Sarafa. In one of the last events we did an asset manager raised an additional £25M on their fund within a space of 9 months. This is a full-day hands-on training workshop for purposeful co-creation with AI using Claude Code. Imagine having access to hundreds of billions of dollars of computing power and knowing exactly how to make it work for you through the power of super intelligence. One person did.

◆ Fri 09 Oct 2026 ◆ KOKO Cafe, London ◆ With Nick Sarafa
AI Maker Residence at KOKO
Live event
AI Maker Residence at KOKO
Fri 09 Oct 2026
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