The "Secret" to AI Character Sheets
The "secret" to consistent AI characters? Honestly — there isn't one. I tested every character sheet method head-to-head: turnaround sheets, the blacked-out-faces trick, and first-frame vs. omni workflows. Here's what actually matters (and what's just wasting your credits). Try Recraft here: https://go.recraft.ai/Theoretically_Media We build a brand-new character from scratch — Mercy, our vampire-hunting problem child — and run her through every consistency workflow going right now: ▸ The video-turnaround trick (one prompt, free 360 character sheet) ▸ Multi-angle sheets via Nano Banana and GPT Image 2 ▸ The blacked-out-faces reference technique — when it helps, and when it does absolutely nothing ▸ First frame vs. omni models — the Gossip Goblin-inspired workflow, and the one fork that actually changes your results Also featuring: a brief history lesson on the real Mercy Brown (1892's most unfairly accused vampire), why only psychopaths use light mode, and a cameo from Flamethrower Girl. 0:00 - Intro: Why Character Consistency Still Matters 0:38 - From Seed Locking to Character Sheets 01:03 - Recraft Setup (Turn On Dark Mode!) 01:41 - Visual Exploration: Iterating Character Concepts 02:45 - Visual Character Splunking 03:32 - The Lore of "Mercy" 04:07 - The 360 Video Character Trick 05:13 - Standard "Standard" Way 06:03 - The "Blotting Out Faces" Technique Explained 06:55 - Testing Masked vs. Unmasked Reference Sheets 07:54 - Did It Make A Difference? 08:15 - Preventing Model Bleed in Multi-Character Shots 09:26 - Exploring Recraft's Superpowers 11:43 - First Frame Vs Omni 12:15 - World-Building the Market Scene in Recraft 4.1 12:49 - Mercy Test - No Omni 13:35 - Mercy Test - In Omni 14:31 - Side-by-Side Comparison: Non-Omni vs. Omni 14:55- Managing Sprawling Projects with Agentic Chat 15:45 - Final Takeaways & What's Next 16:00 - The Real Secret