Space Bunny Alpha vs GLM 5.3 & DeepSeek – Who Wins!?
Space Bunny Alpha is a free stealth AI coding model, and creators are already using it to build Minecraft-style worlds, browser games, fluid simulations and interactive websites. I found the most impressive demos—and the failures the highlight reels leave out. 🔔 SUBSCRIBE TO BYTEFORWARD AI news, coding agents, model comparisons, benchmarks, and the things people are actually building: https://www.youtube.com/channel/UCGGHPOAzUaKsSc2yjsOeAFQ?sub_confirmation=1 We also investigate the MiniMax M3.1 theory: tokenizer studies, MiniMax’s public repository, and what that evidence can and cannot establish. The provider and exact model identity remain unconfirmed in the sources reviewed. Want my hands-on Space Bunny gauntlet testing next? Comment “gauntlet” and tell me which creation impressed you most. Thanks for watching, Byte family! CHAPTERS 00:00 Minecraft from a mystery model 00:56 Fluid art, space shooter and flight sim 01:58 Trains, Halloween and playable worlds 03:14 Websites and the iteration catch 03:52 Where Space Bunny falls short 05:15 My speed impressions and gauntlet 05:35 The MiniMax M3.1 theory 07:08 My verdict TRY / PLAY Space Bunny Alpha: https://openrouter.ai/stealth/space-bunny-alpha Train set: https://yfarmx.com/play/train-set/ Tea garden comparison and attempt notes: https://reachablegames.com/teagarden.html Space Bunny garden: https://reachablegames.com/teagarden/garden-spacebunnyalpha.html ORIGINAL CREATIONS / CREDIT Israfil — Minecraft-style single-HTML world https://x.com/Israfilv2/status/2103009452026962290 Vox — GPU fluid simulation https://x.com/Voxyz_ai/status/2103088347975479688 Shub — Cosmo Patrol shooter https://x.com/shub0414/status/2102965670438895641 Pranav — flight simulator https://x.com/pranvtwt/status/2103020510330466704 YFarmX — interactive train set https://x.com/YFarmX/status/2102993498467176840 Karan — Halloween campfire https://x.com/karankendre/status/2103117152723046691 Sagar — separate Halloween scene https://x.com/sarlloc/status/2103075788635721833 Fabian Nitka — Gauntlet Loop FPS https://x.com/FabNitka/status/2102884834066514295 Mooncast — tea garden (two attempts) https://x.com/MooncastOnline/status/2102951388095377626 Fokki — air-mask website interaction https://x.com/0x_fokki/status/2102819989610959009 Kai — globe dashboard (over a dozen turns) https://x.com/hqmank/status/2103051436221194563 VulKan — Neon Valley comparison https://x.com/VulKan42069/status/2103083896103665724 VulKan — Hearthvale comparison https://x.com/VulKan42069/status/2103085407030395035 VulKan — Starbound comparison https://x.com/VulKan42069/status/2103089077377786311 AI/ML API — physics comparison https://x.com/aimlapi/status/2102913874064257073 Sahil — peacock SVG test https://x.com/SahilPanhotra/status/2102783983419559945 Noemi — ship test https://x.com/NoemiTitarenco/status/2103090682227519945 Anand — zombie-game limitations https://x.com/Kamal_AnanD1/status/2103066757510701534 IDENTITY RESEARCH YFarmX OpenRouter tests: https://yfarmx.com/ai/models/stealth/space-bunny-alpha/ stealthprint OpenCode Go study: https://github.com/majiayu000/stealthprint/blob/main/docs/case-space-bunny.md MiniMax repository test: https://github.com/MiniMax-AI/minimax-code/blob/8b5516443305d25e550faa5406aef870c029b144/packages/local-runtime-v2/src/service/model-system/catalog/agent-model-selection.test.ts#L97-L114 MiniMax current M3 page: https://www.minimax.io/models/text/m3 Lumina’s prediction: https://x.com/LuminaBench/status/2103100901208609047 Creator attribution, one-shot claims and generation times are reported claims unless explicitly stated otherwise. We checked limited controls in the linked train build and opened the garden; we did not independently reproduce these generations. #SpaceBunnyAlpha #AICoding #MiniMax #AINews #ByteForward