Claude Reverse Engineered Two 3DS Games to Add Real 3D
Try AIQORA: https://aiqora.ai/empfehlung?ref=MATTVIDP — Use code MATTVIDPRO to start for free and get 10 extra credits. Thanks to AIQORA for sponsoring this video. Minecraft on the 3DS had a secret 3D mode: a full stereo renderer the developers built, switched off after one frame, and then deleted in an update. I had Claude reverse engineer the game and bring real 3D back. Then it built per-layer 3D for Terraria from scratch, on both the New and the Old 3DS, plus inventory sorting, 9999 stacks and a world-map memory fix the 3DS version never had. These are free, patch-only Luma3DS plugins. There are no game files in them; you need your own copy of the game and a console already running Luma. Install guides are on GitHub. Terraria 3D (New 3DS v0.5.7 / Old 3DS v0.8.0): https://github.com/mattvideoproductions/Terraria3D Minecraft 3D (New 3DS, v0.3.3): https://github.com/mattvideoproductions/Minecraft3D ▼ Link(s) From Today’s Video: MattVidPro Discord: https://discord.gg/mattvidpro Follow Me on Twitter: https://twitter.com/MattVidPro Buy me a Coffee! https://buymeacoffee.com/mattvidpro ▼ Extra Links of Interest: General AI Playlist: https://www.youtube.com/playlist?list=PLrfI66qWYbW3acrBQ4qltDBsjxaoGSl3I Instagram: instagram.com/mattvidpro Tiktok: tiktok.com/@mattvidpro Gaming & Extras Channel: https://www.youtube.com/@MattVidProGaming Let's work together! - For brand & sponsorship inquiries: https://tally.so/r/3xdz4E - For all other business inquiries: mattvidpro@smoothmedia.co Thanks for watching MattVideoProductions! I make all sorts of videos here on Youtube! Technology, Tutorials, and Reviews! Enjoy Your stay here. All Suggestions, Thoughts And Comments Are Greatly Appreciated ▼ Chapters: 00:00 Minecraft 3DS gets real 3D 00:49 Terraria joins the project 02:35 Sponsor: AIQORA 04:23 Minecraft’s hidden 3D renderer 05:07 Reverse engineering and hardware tests 06:21 The first real 3D test 06:55 Why the first version hurt our eyes 07:28 Making 3D comfortable 08:00 The trick: draw once, show twice 09:33 Building layered 3D in Terraria 11:11 Real 3D on the Old 3DS 12:00 C-stick support and playtesting 13:16 AI auditing its own work 13:45 Sorting, stacks and the map fix 15:15 Controls and depth presets 16:18 What AI pulled off 16:42 How long it took 17:22 Legality and how to get the mods 18:23 Final thoughts