I Let Chat Into My Browser Battle Royale
Kong Royale is on my sandbox, it's just a test server, and we have four players. Does it load, does it lag? Kong Royale is my friend Max Blade's battle royale that runs in the browser, and he open sourced it. I'm working on all the performance fixes so it can run on literally all the machines, so I put up a lobby on my sandbox and chat jumped in. Four players, a full match, 56 frames per second, a lag spike, and six kills. After the match, viewers sent their numbers, from 240 frames per second on one viewer's desktop to four cores from 10 years ago, and I want my brother to play on his 12 year old machine. Kong Royale: https://kongroyale.com Max's channel: https://www.youtube.com/@MaxBladeTv Kong Royale on GitHub: https://github.com/MaximilianHansen/kongroyale My merged PRs on Kong Royale: https://github.com/MaximilianHansen/kongroyale/pulls?q=is%3Apr+is%3Amerged+author%3ARayFernando1337 Wispr Flow: https://rfer.me/wispr This is my referral link. Download SayRay on the App Store: https://rfer.me/sayray I spent 12 years as an engineer at Apple, and now I build apps live on stream with AI tools and share the whole process as I go. Join the free community where we're all building together: https://rfer.me/startmyai (The AI Builder Club, my small live cohort, opens a few times a year, and you'll hear about it first inside the community.) Timestamps powered by https://raytranscribes.com Chapters 0:00 We Have Four Players, Let's Start 0:14 My Friend Max Blade Made This 0:37 Let Me Get a Lobby Up 1:16 Are You Guys Able to Join Here? 1:51 You Can Get in the Tuk-Tuk Too 2:59 If You're Still at 240 Frames per Second